Component Help

The Omega Components so far
OmegaScreen OmegaSurface OmegaSprite OmegaImageList OmegaFont OmegaBitmapFont OmegaTimer OmegaSound3D OmegaMusic OmegaMusic

OmegaScreen OmegaScreen - Handles your basic DirectX window stuff
OmegaSurface OmegaSurface - Handles your extra surfaces / rendering targets
OmegaSprite OmegaSprite - Handles all of your sprites and collisions
OmegaImageList OmegaImageList - Handles all of your images that are used in the game.
OmegaFont OmegaFont - Handles all of your text output to the screen.
OmegaBitmapFont OmegaBitmapFont - Handles all of your bitmapfont output to the screen.
OmegaTimer OmegaTimer - For framerate-independant or dependant movement.
OmegaSound3D OmegaSound3D - Covers all of your wave, midi and MOD files. Also has 3D-positioned sound.
OmegaMusic OmegaMusic - Handles your background music. Supports midi, wave, and mp3
OmegaParticleEngine OmegaParticleEngine - Handles your particle effects
OmegaAnimationList OmegaAnimationList - Handles your animations



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